Divergent melee splash. If dual wielding, will strike with both. Divergent melee splash

 
 If dual wielding, will strike with bothDivergent melee splash  Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0

Recipes. It's. Empowered Elements. 5% increased Area of Effect This is a Support Gem. Auras. 5% increased Attack Damage. Disclaimer: In my 3. I was considering going the +strike gloves route along with the devastator cluster notable and drop melee splash for ele damage with attacks or better yet awakened added cold - seems to be the best DPS replacement according to POB. Then, with Splash, the spider will splash off the hydrosphere and hit the boss, basically getting a 2nd hit on the boss. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked. If dual wielding, will strike with both. Divergent. I was thinking since I already run an asenath glove on top of profane Bloom, if I just down one minion the whole pack will explode. Competition doesn’t sleep, especially in the City and aboard the Cancha Del Mar. Level. Divergent Bone Offering (20 / 20) Divergent Vitality (20 / 20) Divergent Tempest Shield (20 / 20) Settings. Continue reading "Bobby Wagner. PoEDB provides things come out each league, as well as items, uniques, skills and passives. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. jscott18597 • 1 yr. Divergent melee splash 20/23 has a more damage multiplier with no downside. regular/divergent lvl21. Voidforge wants flat phys and phys damage, and lots of it. Trade . For melee splash itself, you would want to run divergent melee splash in an ideal setup as it has 99% of main target damage as splash; which is essentially the same damage on. use divergent melee splash. I've got a corrupted 21/21 version and it actually does 2% More damage to surrounding targets instead of 40% less, so I do more damage to my splash targets than the main target. 2 metres to Melee Strike Range. Divergent Melee Splash Support. Spoiler. Awakened Melee Splash Support. +1 strike allows the second lightning bolt (melee) to hit. Note about the gems : it just happened to snapshot my single target link, replace Vile Toxins with Divergent Melee Splash when not in a single target situation. If you don't want to commit lots of currency then easiest DPS increase for you is divergent melee splash and do a arcanist brand - hydrosphere setup. Although we lose the default Area of Effect. Wiki wiki. After that get the rest of the upgraded items one by one. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. No matter what I do, even if I switch out all my defense for more offense, the clear speed is nothing compared to using melee splash gem. 1. it solves the things i hated about cyclone being that it auto targets and repeates with multistrike. Clarity. You deal damage in a larger area when you reach. 500 melee splash You attack a Rhoa in the mud flats, and then you hear Brutus scream in the distance. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. 63, that's with 1. Awakened Minion Damage Support provides generic damage for minions. [PoE 3. Profane Bloom is pretty unnecessary in my opinion. Anomalous Melee Physical damage Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. Divergent Melee Splash. 5 ex should not be an issue. 3. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Free skill-sockets. Steelskin. With divergent melee splash, it is only 1%. could imagine this as idk. Probably caps at about 20-30 but that's easily well over 100exI'm using awakened melee phys, divergent minion damage, anomalous void manipulation, melee splash, multistrike, and anomalous withering touch. divergent is by far better. Although we lose the default Area of Effect. 21% awakened lvl5. Only works with daggers, claws and one handed swords. ES: 1,502 54%So Divergent Glacial Hammer grants it 20% increased Area of Effect. 239. 0c 2 6. Trust your mind and strengthen. Although spiders are supplementary to hoag, they still do damage and help with clear. enemy takes both the damage from the strike. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. I basically only switch to multistrike when doing pinancles or in the sanctum. She first appears to give you the Blood Crucible. Divergent Melee Splash Support, Melee Splash Support . Not delirium, just 4 awakened sextant 80+ q, 1-2 frags 2-3 scarabs, legion or domination. Holy Flame Totemu na Srs---- -- Melee Splash - /// - -na Multistrike---->>> <-----The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage. Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. swap multistrike to kill bosses if u need or if u are doing sanctum. Summon Raging Spirit. But melee splash also interrupts the pulse chain, and makes your clear worse. This is a Support Gem. Hydrosphere seems to still work with Divergent Melee Splash according to polo here, with the very explicit caveats. Usually with Jun mission as it helps XP quite a bit and then I can finish 99-100 with chayula rotas if i like. Divergent/ Awakened melee splash spiders Awakenend Fork Awakened Chain Anomalous Pierce Despair / other Hexes Frostwall cwsDivergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. I believe the Hydrosphere method is mainly worth it if you have Divergent Melee Splash, which I do not have. GLOVES The gloves are Triad Grip with 1 red and 3. Trust your mind and strengthen. Supported Attacks have 25% chance to cause Bleeding. 6. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Divergent Melee Splash Support for 373. I wonder if any experts can validate that swap. Path of Exile Wiki editing functions. Last edited by SerialF on Dec. CryptoSnipped a divergent melee splash from trade for way under market price so gave it ago. The max resistances nodes are also not really necessary. If you don t do any bossing don t invest in Awakened Multistrike get divergent melee splash if you haven t yet. Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). I'd imagine either Winter Burial's splash effect and/or Melee Splash support, but I can't find any definitive information, nor does my in-game testing give me any real indication. Cost & Reservation Multiplier: 130%. For buff use bloodrage. So, yeah they aren't comparable price wise. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. Its also the single best single target damage link if you can slot hydrosphere. Carrion Golems are mainly single target creatures, and the AOE skills they have don't really hit that hard. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported. Looking for way to further improve my Arakaalis build apart from more levels. Melee Splash has been added to the game. Splash is either worthless or not that great on Smite, Wild Strike, Pestilent Strike, Static Strike, Molten Strike or Frost Blades. The Melee Splash thing only half? works anyways due to the skill mechanics. oro covers frenzy generation and good. 1 seconds (vs 3. 1M damage, that is already great. Divergent Multistrike Support 20%. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. hi, This is definitely the the powerful character I have played in a long time and it was fairly cheap to gear. Melee splash is a different beast and multiplies your AoE damage several times in a multi target situation. Another point to div melee splash, and use multistrike in sanctums too - it will help alot at your level of damage to kill the guards faster. 2. Is it. The splash. I will take them because I want to be as tanky as possible but you should be fine without them as well. Divergent: 1% increased Duration of Cold Ailments: 100: Item acquisition. - Void Beacon jewels, flesh and flame. 👻3. I made quite a bit of cash in scourge with spiders. Supportable by either Ancestral Call Support in order to proc multiple secondary effects from the skill or Melee Splash Support to create overlapping nova's on each enemy hit by the original swing. All that said, the damage is probably higher with the Hydrosphere method, but trying to avoid your own skill on the target. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile; Hollow Knight: Silksong; Escape from Tarkov;👻3. Lifetap. And yes, Divergent MS is hyper strong. With the HoA's tail attack in the pob-configuration, it's the used standard attack, you reach then 6. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. SRS damage with added chaos = 739. Chaos Orbs. for. Look to get both awakened minion damage and a divergent melee splash. Get a divergent melee splash. Defensive layers: 100% Physical damage from hits taken as elemental damage: 50% - Lightning Coil, 16% - Helmet (can be 18% with greater ichors),Divergent Melee Splash Support (20 / 20) Added Chaos Damage Support (item provided) (29) Envy (item provided) (25) Divine Blessing Support (20 / 20) Flame Dash. I'm running divergent melee splash, multistrike, and withering touch 100% of the time in my build. I returned to Heavy Strike with melee splash after EQ and slams got nerfed a while ago but quickly moved on to Boneshatter. Big upgrades (but also expensive) would be a good Watcher's eye and Divergent Melee Splash (this one is huge - that's also a reason for its price). If memory serves, SRS Echo Multistrike Melee Phys Minion Damage is the top 5L assuming Hatred and Haste (Added Fire and quality Culling Strike come relatively close to MD). You might know that divergent melee splash + hydrosphere doubles your dps. I like it! Reply. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. If your aim is purely simu 30 you will need a rare chest with more defences minus the mageblood. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. I'm using havy strike with +1 strike gloves right now, but awakened ancestral call, ancestral cry, and melee splash and I kill whole screens pretty handily. 5 ex. 0. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. ago. - Put Hydrosphere on the boss for more damage. Downsides/notes: Gem swap Melee Splash for 40-60% more dps (Unbound / Awa Unbound ailments) Needs a Loreweave with a white socket to gem-swap (6W 78% res loreweave is relatively cheap in sc trade though) 3 buttons to press besides SRS to sustain damage; Divine Blessing. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Swap melee splash > Multistrike for Piety boss fight Unlinked:. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Elaborating more on what I. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Divergent Melee Splash is really expensive at 4 ex, but is like a 30-35% more modifier on bosses with hydrosphere. No, there is no built in splash for most melee abilities. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Crypto Divergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage AoE Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 0. Unrelenting Timeless Maraketh Emblem is a map fragment. Corrupted No. Level 16. 373. the second strike on the orb will trigger the splash damage and divergent melee splash has only -1% less dmg as 20/20 gem. Awakened Melee Physical Damage. Divergent. Requires a Melee Weapon. I'm currently running a Vaal Flicker Strike character (PoB here, ~6M DPS with no flasks, Berserk/Vaal totem unchecked), and I had an epiphany. It's super cheap and quality gives it MORE dps to secondary targets, removing the penalties of the. 00% AoE Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. 6. Carry on my waypoint son, there'll be peace when maps are done. Melee Splash helps with making sure the weakest thing in the entire pack dies, whereas. Even this isn’t enough to save melee /s. This sounds more like an intended feature than a bug. 18 PoBs I'm running Melee Splash for both single target and clear. Free skill-sockets. : linking Double Strike Double Strike Attack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)% Performs two. Summon Raging Spirit. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. Second feedback. You can (and should) keep in melee splash for bosses if you use the hydrosphere tech. 1% increased Damage per Power Charge Supports any skill that hits enemies. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect Price history Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported Skills have (18-54)% more Melee Splash Area of Effect ] Price history In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Been using the build to map with divergent melee splash and predator for bosses/invitations. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Trade . You want your banner planted for bannerman. Not the best mapper by any means, but decent enough. Can only be used once. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Location: The Coast ( Act 1) Related Quest: A Glimpse Beyond, Thirst for Blood, Twisted Dreams, Altered Flesh. With or without the hydrosphere, they deal exactly the same amount of damage to the boss. Bobby Wagner Madden 24 Overall Rating The NFL’s best tackler, if Bobby Wager gets his hands on a runner, consider the play over. 9. As far as Sirus goes, you did great for your first time. It has 0 uses since Tribal Fury is a 20% quality Divergent Melee splash. Feels really solid right now, I'm getting decent minion speed from jewels so that support doesn't seem necessary. Level 21. (Divergent) Melee Splash On a pure 3L, Divergent Minion Damage will offer the most single-target damage (this is a very broad generalization, but will be fairly true). 3. Path of Building: Splash would only be for Clearing maps, not for single target. Currently I'm using Divergent Storm Burst, cast on channeling, Blazing salvo BUT with lifetap, that will be no a option after change to CI Hi riojanoO! In the spoiler "Attributes Requirements", "Tipps for beginning, levelling and gearing " and in "manamanager" are the Ttipps. I had a Covenant drop in SSF so then spent ages farming all the parts (United in Dream, Amanamus Gaze, Surrender, poison jewels etc) I have full suppression, near block cap with rumis and bone offering and it just feels abit. Supported Skills have 0. Damage penalty reduced from -20% to -16%. Look at awakened unbound too. Divergent. Supported Skills deal Splash Damage to surrounding targets - With divergent melee splash, putting a hydrosphere on a boss that your spiders are hitting will splash that % more damage hit from the sphere back onto the boss. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. Then, the projectile from your own lightning bolt also hits… thus double hitting. You do lose alot not pathing to the left of the tree. 5% increased Damage with Bleeding This is a Support Gem. ES: 7,850Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Loyalty Tattoo of Kiloava. and the melee splash off of hydrosphere, effectively making divergent melee splash a 100% more damage multiplier. Supported Skills Repeat 3 additional times. With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Divergent Multistrike. Divergent/ or awakened Melee Splash - more damage for arakaali's. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Use anomalous convocation for the 40% minion move speed. 99 damage multiplier. Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. Gooood. Chaos Orbs. If there's any other way I can boost that it could get even more insane! Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. Name;. GLOVES The gloves are Triad Grip with 1 red and 3. Divergent Melee Splash Support. 1. It also grants a buff that causes the next unsupported movement skill more attack and cast speed on the next use on hit. You'll also need to do some changes to the tree. The Barracks is a part of the Monastery where The Smith resides. Other strike skills? Yeah big ooof I wouldn’t want to lose the additional strikes. Horadric Malus is a Quest Item in Diablo 2. +0. All-New Mycareer Updates. Moreover, this interaction makes Divergent melee splash act as a 106% more damage multiplier for single target. I really enjoyed it in expedition league but it's pretty pricey, you'll want some good cluster jewels. Divergent Melee Splash Support. divergent melee splash -- this is a 99% more multiplier with hydrosphere multistrike/minion damage/damage on full life those are your main 3-links for poison-based spiders. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target. 10 % chance to double Stun Duration. Corrupted Yes. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. Managing the chaos storms can be difficult and was probably the cause of several of your deaths. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. One small thing you can do is get a white socket on your Covenant which will let you gem swap Melee Splash with Unbound Ailments instead of Multistrike. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Start with using 2 handed terminus at 51 . Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. 3. Divergent Melee Splash Support. 0c 1 6. Lvling guide Level with any meta lvling skill that is melee and phy. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L . Edit: there was a bug that hydrosphere only went on CD if the player hits it. 1. If you feel comfortable you can switch to flicker at 38 but always keep separate bossing 4 link else you will cry. ) with 20% quality. You need multistrike and melee splash support. Level 95 Hybrid Cyclone Occultist 3. - Divergent Melee Splash is sick, get one when you can HIGHLY RECOMMENDED, put it in Squire and your vicious spiders deal 15% more damage to surrounding enemies LOL. 6 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [. Corrupted No. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. But the idea here is that the splash is for clear and minion damage is for giga tanky boys. MuskieGo • 7 mo. Spoiler. Last edited by cheapbunny on Feb 5, 2022,. Basically, most awakened gems just have better numbers, but it has big impact in terms of maxing buildPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. One option is to exploit the Divergent Melee Splash + Hydrosphere interaction, but then you can't Cyclone on Kosis. 3. Supported Attacks deal (0-19)% more Damage with Bleeding. However now in the endgame my…With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. Instead it just added, effectively +1 Attacks Per Second to each spider. 1. Extending the melee range lets your actual melee attack hit the enemy from a further distance. . Divergent Melee Splash is worth it when using hydrosphere. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Level 20. Swap melee splash > Multistrike for Piety boss fight Unlinked:. 10 months ago. ago. - Use Divergent Melee Splash vs normal Melee Splash - alternate quality solve "less damage" output - Use Anomalous Withering Touch - 20% inc skill effect duration is a huge) - so on so forth. Divergent Melee Splash Support - adds splash effect to your Spider's Attacks. While you have an affinity you have 90% reduced Damage Taken from all other damage types and 50% increased Damage taken of the affinity damage type. Gl on improving ;) ReplyLevel 100 CI Summon Raging Spirit Necromancer 3. Since Vaal Flicker Strike doesn't do damage until all 25 strikes have completed (and the damage from all strikes hit at once), can this work around the 1 second cooldown for Hydrosphere given you're running Tribal. About. Alternative body: Level 10 Added Fire damage is 25% phys gained as fire. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. Reply. that aoe hits the boss and hydrosphere. Tribal Fury or Gloves. - Void Beacon jewels, flesh and flame. Not the best mapper by any means, but decent enough. At level 20, Melee Physical Damage Support offers 49% more Melee Physical Damage compared to Minion Damage Support' s 39% more Damage and higher mana multiplier of 140%, but it adds more to all Damage, instead of. for. inquisitor? HP/ES hybrid with. Quality 20. Supported Skills have 0. Ditch defiance banner and get Herald of Purity. - Amanamu's gaze update. 100% roll belt to help hit the rest of poison chance missing and then swapping other jewels for better rolls. Now with Unbound Ailments instead of melee splash I'm getting ~900k dps per Spider. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Sounds like an unfortunate side effect, because its a solid. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Well, with multistrike they do it twice per cast, four times if you include the splashes. Double Strike has huge DPS potential but is hampered by needing both additional strikes and melee splash to properly clear. for. This allows you to fit Tempest Shield. I'm with a 480 pDPS one handed axe and some other pretty sick items, with full ascendancy tree, at level 79 and I can barely do 16 maps. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. For clear use divergent melee splash, this makes a big difference. Trade . Given the scenario of a white mob at full life, and a unique mob not on full life, while using something like Divergent Dual Strike. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Although spiders are supplementary to hoag, they still do damage and help with clear. Trust your mind and strengthen. It would be incredible for Arakali spiders, Divergent melee splash with 50+ quality that would be amazing! So yes prolly weaker than true ashes but strong as shite for niché builds. Cannot be supported by Multistrike. Occultist for spiders. Reply YashaWynette •. GLOVES The gloves are Triad Grip with 1 red and 3. Some neat things that Boneshatter can take advantage of: Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere. And as poison needs to ramp up before it deals good damage, the more target it can hit at the same time will increase clear by a lot instead of restarting every time it kills on target and. I have no idea how this didn't get nerfed into. 1. Not feeling tanky? Sidnv - One thing you didn't mention is that Progenesis is just insane for this build. It requires Level 18. Divergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. My character is level 92 and saving for aegis. My character is level 92 and saving for aegis. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. 1 to Melee Strike Range Supported Skills. If you use Divergent Melee Splash that results basically in double 5-link damage (because Melee Splash does not increase. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences), increased duration support, enlighten (manamanagement) convocation, vaal anomalous skeletons/ absolution/ chaos. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Socketed Gems are supported by Level 16 Melee Splash (23–27) % increased Area Damage gem: sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper. Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. . the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. Best is the block-mastery mana on block, or mystic. Divergent Flame Dash has like 2% chance to ignite and 2% MORE burning damage per 1% quality. Raise Spiders - Arakaali's Fang Support Gems Divergent Melee Splash > Awakened Minion Damage > Divergent Multistrike Divergent Melee Splash so there won't be any damage penalties from Splash which will be beneficial for our Hydrosphere set up - check explanation on "Hydrosphere" below. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Multistrike. Combined with Herald of Ice & +strike target and melee splash provides decent clear capability even if melee. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. 1M direct hit damage and 18. Supported Skills deal Splash Damage to surrounding targets raw minion damage and attack speed are your best bets. - Amanamu's gaze update. a 20/20 divergent has only 1% less splash damage than your initial hit. Divergent/ or awakened Melee Splash - more damage for arakaali's. - you can use the Hydrosphere trick on bosses. The +1 bonus from Awakened only applies to a "Strike" skill (which SRS isn't). More dps. Oh and pob dps doesn't Include 100% more dmg multiplier from divergent melee splash and hydrosphere. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. So, the staff has +3 to level of socketed support gems as well as +10% to quality of socketed support gems. Divergent/ awakened melee splash - more damage. You have Tribal Fury allocated and still use Melee Splash.